Virtual World Runs Into Some Real World Sludge

“Second Life, with its capacity for organic growth and interaction, has been hailed as Web 2.0 – a revolution-in-waiting no less significant than the birth of the World Wide Web itself. players (or ‘residents,’ as they much prefer) log using virtual identities, or avatars, into a world where they can teleport, fly and alter their appearance at whim – was a virgin land bound only by the wildest dreams.”