Chris Suellentrop: “Flower [is] a little marvel of a game that casts the player as a series of petals floating in the wind. What’s remarkable about Flower is the sensation it creates, from start to finish: simple, almost indescribable, joy.”
Chris Suellentrop: “Flower [is] a little marvel of a game that casts the player as a series of petals floating in the wind. What’s remarkable about Flower is the sensation it creates, from start to finish: simple, almost indescribable, joy.”