“You have all these events where people are placed inside the playing area—densely immersive and very rich environments in which they literally wouldn’t open the doors if the sound system wasn’t on and all of that stuff wasn’t occurring.”
“You have all these events where people are placed inside the playing area—densely immersive and very rich environments in which they literally wouldn’t open the doors if the sound system wasn’t on and all of that stuff wasn’t occurring.”