‘Chocolate-Covered Broccoli’ – The Problem With 1990s ‘Edutainment’ Games

“In the infancy of computers, educators quickly figured out that computer games could be a great vessel for both education and entertainment. Problem was, the educators were always better at the teaching part than the game part. Today’s Tedium, in the midst of practicing its home-row keys, ponders why that was. (Includes the story of “the tutor who became a multi-millionaire edutainment innovator because she went to the wrong restaurant”)