“Last year at the annual computer graphics conference SIGGRAPH, they debuted a new version of the game, called I Am A Robot, that allowed groups of people to don headsets and become genderless robots at either a ballet recital, cocktail gathering, or dance party. The response from participants was surprising – men in suits who swore they wouldn’t dance became entirely different people when in the genderless VR world – but it was the experience of two volunteers that moved Daffy most: one had social anxiety and had struggled to enjoy herself at the conference until she put the headset on and, inhibitions gone, danced and laughed for the first time in days. Another said they felt comfortable being gender-free for the first time in their life.”