“Put simply, fun games engage players’ curiosity, allow players to socialize with friends, challenge players to overcome obstacles to achieve goals and somehow relate to people’s lives in a meaningful way.” Do social games like FarmVille and CastleVille meet this definition?
Tag: 11.5.11
New Yorkers, Calm Down: Arkansas Deserves Art Too
At the new Wal-Mart-fortune-funded Crystal Bridges: “Why should art be sandwiched in cities? City folk may go to more opening parties, but they’re no more culture hungry. Often less. In the meantime, talk here in the local bar is all about the new museum.”
Young, Sexy, Willing To Make The Musician’s Life (Quite) Public
Does it behoove young, attractive musicians to live their private lives online? Do audiences really want to know about a cellist’s love life, or hear Lang Lang play “Flight of the Bumblebee” on an iPad? (Well … yes.)